HARDWARE_DIRECTX_MODE (a child element of CONSTANTS) specifies that the system will try to use 3D hardware acceleration for all DirectAnimation and DirectX animations. Unless you are using DirectX (especially 3D) animations in your game, this element is rarely used.
HARDWARE_DIRECTX_MODE does not take any value.
- <CONSTANTS>
- <HARDWARE_DIRECTX_MODE/>
- ......
- </CONSTANTS>