STARTUP_EVENT Element


STARTUP_EVENT (a child element of AREA) defines the startup event that occurs right after the parent area finishes loading.

Remarks

Notice the difference between this STARTUP_EVENT and the STARTUP_EVENT used in EVENTS. This STARTUP_EVENT occurs right after the area finishes loading, while the other STARTUP_EVENT occurs after this one, and after the area is initialized (map image loaded, characters placed on the map).

Supported Values

STARTUP_EVENT supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.

Examples

In this example STARTUP_EVENT defines an event that firstly place a NPC onto the map, and then the player characters enter the map.

  • <STARTUP_EVENT>
    • <CHARACTER>
      • <NAME>Rei Ayanami</NAME>
      • <PLACE>
        • <X>3</X>
        • <Y>4</Y>
      • </PLACE>
    • </CHARACTER>
    • <ENTER_MAP/>
  • </STARTUP_EVENT>