Version 0.80 - The game engine has been updated to work with Internet Explorer 7. - Map grid is now shown during "Move" and "Attack" command with correct range shown. Version 0.701 - Demo 2 game was updated with a demonstration of the NEW feature "Custom Battle Animation" for the SRW SDK which allows you to fully customize battle animations using animated GIFs (check out the new character Mai in the game for this feature demo). This demo also somehow shows the possibility of using the SDK to build non-robot SLG :) - "Breast Fire" animation was fixed. Version 0.614 - "Image Toolbar" in IE6, "drag" event and "select" event have been disabled for better gaming experience. Version 0.61 - Updated to work with MSIE 5.5 Version 0.60 - I've added several games demonstrating most of the advanced features used in the Super Robot World SDK. Check them out! - The scenario-selecting screen has been updated to use pull-down list. - The "map grid" option is now OFF by default to avoid browser crash on some systems. - Some bugs were fixed. Version 0.53 - All menus have been updated to use system colors. Version 0.52 - The explosion animation was fixed. - The color of map grid was changed from black to white. Version 0.51 - The preload system was updated to reduce loading time. - A saving bug was fixed. Version 0.50 - The game can now be played COMPLETELY ONLINE! You can now play the game without downloading anything beforehand! Version 0.42 - The random startup crash bug was fixed. - The map-weapon bug was fixed. - A CSS bug in IE5 was fixed. Version 0.41 - The "Export Game" bug was fixed. - The DirectAnimation display bug in IE5 and some other systems was fixed. Version 0.40 - The whole game was updated to support IE5. It should now work in both IE4 and IE5. If you find anything wrong please email me. Version 0.35 - The exp-and-money-gaining bug was fixed. Now the corresponding dialogue will always show after the battle. Version 0.34 - A NEW scenario written by Long Nguy was added. - "The Crater" scenario(now named "One-Winged Angel") was updated. - The map grid feature was added. You can freely enable/disable this feature which can help you move units more effectively. - New options were added to the option section. Options will be saved after each game session. - A lot of bugs were fixed. Version 0.33 - Enemy's AI was improved. Expect bigger challenge from your enemy! - Some animation bugs were fixed. Now the battle images are positioned more accurately. Version 0.32 - A new demo episode was added. It shows how you can use the SDK to make a game with multiple episodes. Version 0.31 - The game engine was upgraded. Some minor system problems will be ignored so that the game can continue to work. Version 0.30 - Added a lot of new system features, including save/load system, unit selection, multi-episode system, intermission screen and more - Updated the SDK with the above features - Fixed some bugs Version 0.21 - Fixed the beam-disappearing bug - Fixed some minor bugs Version 0.20 - Began showing the history of updates. - The whole "Path Control" system was renewed to enhance overall performance. The game should now run correctly in systems with DirectX Media 6.0 installed. URL: http://www.animetheme.com/games/srw_prepare.html Email: webmaster@animetheme.com