MESSAGE_WITH_OPTIONS (a child element of STEP) displays a message in the dialogue window, as well as showing options for the player to choose. Each option can perform a different action.
MESSAGE_WITH_OPTIONS occupies the whole STEP. This means that if you choose to use MESSAGE_WITH_OPTIONS in a step, you cannot use any other elements in that step.
MESSAGE_WITH_OPTIONS supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
- <STEP>
- <MESSAGE_WITH_OPTIONS>
- <MESSAGE>Do you want to enter this room?</MESSAGE>
- <OPTION>
- <MESSAGE>Yes</MESSAGE>
- <ACTION>
- ......
- </ACTION>
- </OPTION>
- <OPTION>
- <MESSAGE>No</MESSAGE>
- <ACTION>
- ......
- </ACTION>
- </OPTION>
- </MESSAGE_WITH_OPTIONS>
- </STEP>