ENTER_MAP (a child element of STEP) allows you to place the leading character in the party on the map right after the map has finished loading. Generally, ENTER_MAP is used only as the last child element of the STARTUP_EVENT of an AREA.
ENTER_MAP supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
- <STEP>
- ......
- <ENTER_MAP>
- <ENTRY_X>5</ENTRY_X>
- <ENTRY_Y>6</ENTRY_Y>
- </ENTER_MAP>
- </STEP>