ITEM Element


ITEM (a child element of ITEMS) defines a single item. In RPG Director, an item means something like a potion or key which can be used by a character in the battle or on the map.

Supported Values

ITEM supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.

Examples

This example uses two ITEM elements, each defining a different item.