ITEM (a child element of ITEMS) defines a single item. In RPG Director, an item means something like a potion or key which can be used by a character in the battle or on the map.
ITEM supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
This example uses two ITEM elements, each defining a different item.
- <ITEMS>
- <ITEM>
- ......
- </ITEM>
- <ITEM>
- ......
- </ITEM>
- </ITEMS>