NAME Element


NAME (a child element of SPELL) defines the name of the skill or weapon.

Supported Values

NAME supports the use of text as value.

Examples

  • <SPELLS>
    • <SPELL>
      • <GROUP>Elemental Spells</GROUP>
      • <NAME>Fire</NAME>
      • ......
    • </SPELL>
    • <SPELL>
      • <GROUP>Elemental Spells</GROUP>
      • <NAME>Ice</NAME>
      • ......
    • </SPELL>
    • ......
  • </SPELLS>