MAP_ACTION Element


MAP_ACTION (a child element of SPELL) defines the action (usually an animation) of the skill or weapon when used on the map.

Supported Values

MAP_ACTION supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.

Examples

  • <SPELL>
    • <GROUP>Healing Spells</GROUP>
    • <NAME>Cure Light Wounds</NAME>
    • <MAP_ACTION>
      • ......
    • </MAP_ACTION>
    • ......
  • </SPELL>