MAP_ACTION (a child element of SPELL) defines the action (usually an animation) of the skill or weapon when used on the map.
MAP_ACTION supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
- <SPELL>
- <GROUP>Healing Spells</GROUP>
- <NAME>Cure Light Wounds</NAME>
- <MAP_ACTION>
- ......
- </MAP_ACTION>
- ......
- </SPELL>