BATTLE_ACTION (a child element of SPELL) defines the action (usually an animation) of the skill or weapon when used in battle.
BATTLE_ACTION supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
- <SPELL>
- <GROUP>Elemental Spells</GROUP>
- <NAME>Fire Blast</NAME>
- <BATTLE_ACTION>
- ......
- </BATTLE_ACTION>
- ......
- </SPELL>