WEAPON (a child element of CHARACTER) determines the default and basic weapon used by the character.
WEAPON supports the use of the weapon's name or its zero-based index (as in "data/xml/weapons.xml") as value.
In this example, WEAPON uses the weapon's name as value.
- <CHARACTERS>
- <CHARACTER>
- <BASE>
- <NAME>Cloud</NAME>
- ......
- </BASE>
- <WEAPON>Ultima Sword</WEAPON>
- ......
- </CHARACTER>
- ......
- </CHARACTERS>
In this example, WEAPON uses the weapon's zero-based index as value.
- <CHARACTERS>
- <CHARACTER>
- <BASE>
- <NAME>Cloud</NAME>
- ......
- </BASE>
- <WEAPON>0</WEAPON>
- ......
- </CHARACTER>
- ......
- </CHARACTERS>