LIMIT (a child element of CHARACTER) determines the limit break group (see GROUP) used by the character.
LIMIT supports the use of the limit break group's name as value.
The actual limit break used by the character is selected by the player from all limit breaks in the current limit break group.
- <CHARACTERS>
- <CHARACTER>
- <BASE>
- <NAME>Cloud</NAME>
- ......
- </BASE>
- <LIMIT>Omnislash</LIMIT>
- ......
- </CHARACTER>
- ......
- </CHARACTERS>