DEXTERITY Element


DEXTERITY (a child element of CHARACTER) defines the amount of Dexterity points the character has at maximum level (99). Dexterity affects the chance of successful hit with a weapon, the dodging ability and the initiative in battle.

Supported Values

DEXTERITY supports the use of an integer as value. This value usually ranges between 50 and 100, but it can be a little bit higher or lower.

Examples

  • <CHARACTERS>
    • <CHARACTER>
      • <BASE>
        • <NAME>Cloud</NAME>
        • ......
      • </BASE>
      • <DEXTERITY>100</DEXTERITY>
      • ......
    • </CHARACTER>
    • ......
  • </CHARACTERS>