DEXTERITY (a child element of CHARACTER) defines the amount of Dexterity points the character has at maximum level (99). Dexterity affects the chance of successful hit with a weapon, the dodging ability and the initiative in battle.
DEXTERITY supports the use of an integer as value. This value usually ranges between 50 and 100, but it can be a little bit higher or lower.
- <CHARACTERS>
- <CHARACTER>
- <BASE>
- <NAME>Cloud</NAME>
- ......
- </BASE>
- <DEXTERITY>100</DEXTERITY>
- ......
- </CHARACTER>
- ......
- </CHARACTERS>