ARMOR Element


ARMOR (a child element of CHARACTER) determines the default and basic armor used by the character.

Supported Values

ARMOR supports the use of the armor's name or its zero-based index (as in "data/xml/armors.xml") as value.

Examples

In this example, ARMOR uses the armor's name as value.

  • <CHARACTERS>
    • <CHARACTER>
      • <BASE>
        • <NAME>Cloud</NAME>
        • ......
      • </BASE>
      • <ARMOR>Full Plate</ARMOR>
      • ......
    • </CHARACTER>
    • ......
  • </CHARACTERS>

In this example, ARMOR uses the armor's zero-based index as value.

  • <CHARACTERS>
    • <CHARACTER>
      • <BASE>
        • <NAME>Cloud</NAME>
        • ......
      • </BASE>
      • <ARMOR>0</ARMOR>
      • ......
    • </CHARACTER>
    • ......
  • </CHARACTERS>