Version 1.99 - The startup save is now provided for those who have had problems passing the opening animation (game crashed in the mid way). Version 1.98 - "Image Toolbar" in IE6, "drag" event and "select" event have been disabled for better gaming experience. Version 1.97 - The speed of DirectAnimation has been improved. - DirectX 3D Hardware mode is now the default display mode for 16-bit (and above) color. Version 1.96 - Fixed a bug which hanged the computer in IE6 - Fixed a bug which froze the game somewhere during the opening animation on certain systems (if you still encounter this problem please contact me with details of the problem) Version 1.95 - Improved support for MSIE 6.0 Version 1.94 - A notification system was added at the end of the current part of the game. If you can go this far, please notify me so that I know you have actually played the game! ^_^ Version 1.93 - Updated to work with MSIE 5.5 Version 1.92 - The bug that caused problems when using certain spells and items in the early stage of the game was fixed. - Some minor bugs were fixed. Version 1.90 - Finally I've figured out how to make use of DirectX 3D hardware acceleration in the game! If you have a fast 3D video card, you should notice a good speed in all 3D animations even if you just have an average CPU! - All menus have been updated to use system colors. Version 1.83 - 3D animations were enhanced with texture filtering. New effects are noticeable only with IE5 or IE4 with DirectX Media 6.0 installed. - The battle startup animation was updated. Version 1.82 - Damage caused by the special attack of Yuffie was increased. - A bug in the "Nerv Tower" area was fixed. Version 1.81 - A bug in the calculation of character's screen position was fixed. This should fix some strange placements of characters on certain maps. Version 1.80 - Game content was updated and extended. - Many bugs were fixed. - Some minor features were added. Version 1.61 - Data loading system was further upgraded for faster internet download. - Error handling was enhanced. Some errors can be ignored to keep the game running. Version 1.60 - Data loading system was upgraded. Internet data now loads faster. - Some minor bugs were fixed. Version 1.54 - The battle-exit bug was fixed. - Some improper menu placements were fixed. Version 1.53 - A startup bug that occasionally causes a new game to crash was fixed. Version 1.52 - A DirectAnimation bug was fixed. Version 1.51 - Preload system was upgraded. - Some previous preload bugs were fixed. Version 1.50 - The story and game content were updated and extended. - The preload system for online playing was updated. - Moving system was updated. You can now move your character with keyboard more efficiently. - IE5 users can now right-click to bring up the system menu instead of pressing the Ctrl-key. - The effects of some summon spells were changed. - Many bug-fixes and miscellaneous features were added. Version 1.40 - The game can now be played COMPLETELY ONLINE! You can now play the game without downloading anything beforehand! Version 1.31 - The "Export Game" bug was fixed. - The DirectAnimation display bug in IE5 and some other systems was fixed. Version 1.30 - The whole game was updated to support IE5. It should now work in both IE4 and IE5. However there is still an animation bug in IE5 and hopefully it will be corrected in the next update. Version 1.23 - Now you can press any key to skip DirectAnimation animations, especially when they don't work on your system. Version 1.22 - Fixed the healing bug Version 1.21 - The game engine was upgraded. Some minor system problems will be ignored so that the game can continue to work. Version 1.20 - The save/load system was updated - Some 3D animations were added and can be seen even without DirectX softwares, but for best result DirectX softwares are required. - I've added the NEW "Supernova" spell to Sephiroth. Check it out in the opening battle!! - Spells, summons and limits can now be changed. - A lot of bugs were fixed. Version 1.10 - Updated save/load system - Fixed the bug that caused error when pressing "Refresh" to reload the game - Added 3D animations and other DirectX Transform effects(visible only with proper softwares installed) - Updated the startup sequence with a new DirectAnimation-enhanced movie (visible only with proper softwares installed) Version 1.05 - The tent bug was fixed. - The adventure guide was updated and now it can be accessed from the system menu. Version 1.04 - One event bug fixed - Some minor bugs fixed Version 1.03 - The bug in "Jump" animation was fixed. - The bug in which the special ability level grew incorrectly was fixed. All previously saved games will be adjusted automatically. Version 1.02 - Some battle anmiations were updated. - The size of the main screen became fixed. - The prologue sequence was updated. Version 1.01 - The error produced when searching in some areas was fixed. - The error produced when using keyboard to move the character was fixed. - The prologue sequence was updated. Version 1.00 - The whole "Path Control" system was renewed to enhance overall performance. The game should now run correctly in systems with DirectX Media 6.0 installed. - You can now use direction keys to move the character. Version 0.990 - The damage system was updated. - Help menu was added. Press H during the game to bring it up. Version 0.989 - The bug in which one could enter non-existent areas was fixed. - The prologue sequence was somewhat updated. Version 0.988 - Some bugs fixed - Some dialogues changed - Automatic bug-reporting system added Version 0.987 - Began showing the history of updates. - The saving system was enhanced. Now for those who have been having problems saving the game using the cookie function of the browser they can still save the game by exporting the game to a file stored on their computer. - The name of spell "Cold" was changed to "Ice". URL: http://www.animetheme.com/games/ff7s_prepare.html Email: webmaster@animetheme.com