OBJECT Element


OBJECT (a child element of STEP) is used to manipulate any "object" in the game. "Objects" in RPGD generally mean any images that you see during the game, including map, characters and vector-graphic images.

Supported Values

OBJECT supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.

Examples

In this example, OBJECT is used to change the size of the map image.

  • <STEP>
    • ......
    • <OBJECT>
      • <NAME>Map</NAME>
      • <WIDTH>100</WIDTH>
      • <HEIGHT>100</HEIGHT>
    • </OBJECT>
    • ......
  • </STEP>