BATTLE_PARTY_MAX (a child element of STEP) is a number limiting the size of the battle party.
BATTLE_PARTY_MAX supports the use of an integer (1-3) or a numerical expression constructed by the child elements of NUMBER_OBJECT as value. The value of BATTLE_PARTY_MAX is always smaller than (or equal to) the value of PARTY_MAX.
In this example BATTLE_PARTY_MAX is used to form a 3-member battle party.
- <STEP>
- ......
- <BATTLE_PARTY_MAX>3</BATTLE_PARTY_MAX>
- ......
- </STEP>
In this example BATTLE_PARTY_MAX is used with a numerical expression constructed by the child elements of NUMBER_OBJECT as value to increase the size of the current battle party by 1.
- <STEP>
- ......
- <BATTLE_PARTY_MAX>
- <ADD_ITSELF>1</ADD_ITSELF>
- </BATTLE_PARTY_MAX>
- ......
- </STEP>