<ITEMS>
   <ITEM>
      <NAME>Potion</NAME>
      <INFO>Heal wounds.</INFO>
      <DAMAGE_FIXED>-500</DAMAGE_FIXED>
      <TARGET>Single Ally</TARGET>
      <USABLE_ON_MAP/>
      <BATTLE_ACTION>
         <SINGLE_TARGET/>
         <INSERT_ACTION>Healing Animation</INSERT_ACTION>
      </BATTLE_ACTION>
      <MAP_ACTION>
         <SINGLE_TARGET/>
         <STEP>
            <MESSAGE>Wounds healed.</MESSAGE>
         </STEP>
      </MAP_ACTION>
   </ITEM>
   <ITEM>
      <NAME>Ether</NAME>
      <INFO>Restore Mana.</INFO>
      <TARGET>Single Ally</TARGET>
      <USABLE_ON_MAP/>
      <BATTLE_ACTION>
         <SINGLE_TARGET/>
         <STEP>
            <IF>
               <CONDITION>
                  <ALIVE>Target</ALIVE>
               </CONDITION>
               <THEN>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <MP>
                        <ADD_ITSELF>100</ADD_ITSELF>
                     </MP>
                     <STATUS_MESSAGE>
                        <MESSAGE>100 MP</MESSAGE>
                        <COLOR>#00FF00</COLOR>
                     </STATUS_MESSAGE>
                  </CHARACTER>
               </THEN>
               <ELSE>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <STATUS_MESSAGE>
                        <MESSAGE>Miss</MESSAGE>
                        <COLOR>white</COLOR>
                     </STATUS_MESSAGE>
                  </CHARACTER>
               </ELSE>
            </IF>
         </STEP>
         <INSERT_ACTION>Healing Animation</INSERT_ACTION>
      </BATTLE_ACTION>
      <MAP_ACTION>
         <SINGLE_TARGET/>
         <STEP>
            <IF>
               <CONDITION>
                  <ALIVE>Target</ALIVE>
               </CONDITION>
               <THEN>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <MP>
                        <ADD_ITSELF>100</ADD_ITSELF>
                     </MP>
                  </CHARACTER>
               </THEN>
               <ELSE>
                  <JUMP_STEP>2</JUMP_STEP>
               </ELSE>
            </IF>
         </STEP>
         <STEP>
            <MESSAGE>100 MP restored.</MESSAGE>
         </STEP>
         <STEP>
            <JUMP_STEP>1</JUMP_STEP>
         </STEP>
         <STEP>
            <MESSAGE>It cannot be used on this character.</MESSAGE>
         </STEP>
      </MAP_ACTION>
   </ITEM>
   <ITEM>
      <NAME>Elixir</NAME>
      <INFO>Restore HP/MP fully.</INFO>
      <TARGET>Single Ally</TARGET>
      <USABLE_ON_MAP/>
      <BATTLE_ACTION>
         <SINGLE_TARGET/>
         <STEP>
            <IF>
               <CONDITION>
                  <ALIVE>Target</ALIVE>
               </CONDITION>
               <THEN>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <HP>
                        <ADD_ITSELF>9999</ADD_ITSELF>
                     </HP>
                     <MP>
                        <ADD_ITSELF>999</ADD_ITSELF>
                     </MP>
                     <STATUS_MESSAGE>
                        <MESSAGE>Recovery</MESSAGE>
                        <COLOR>#00FF00</COLOR>
                     </STATUS_MESSAGE>
                  </CHARACTER>
               </THEN>
               <ELSE>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <STATUS_MESSAGE>
                        <MESSAGE>Miss</MESSAGE>
                        <COLOR>white</COLOR>
                     </STATUS_MESSAGE>
                  </CHARACTER>
               </ELSE>
            </IF>
         </STEP>
         <INSERT_ACTION>Healing Animation</INSERT_ACTION>
      </BATTLE_ACTION>
      <MAP_ACTION>
         <SINGLE_TARGET/>
         <STEP>
            <IF>
               <CONDITION>
                  <ALIVE>Target</ALIVE>
               </CONDITION>
               <THEN>
                  <CHARACTER>
                     <NAME>Target</NAME>
                     <HP>
                        <ADD_ITSELF>9999</ADD_ITSELF>
                     </HP>
                     <MP>
                        <ADD_ITSELF>999</ADD_ITSELF>
                     </MP>
                  </CHARACTER>
               </THEN>
               <ELSE>
                  <JUMP_STEP>2</JUMP_STEP>
               </ELSE>
            </IF>
         </STEP>
         <STEP>
            <MESSAGE>Recovery!</MESSAGE>
         </STEP>
         <STEP>
            <JUMP_STEP>1</JUMP_STEP>
         </STEP>
         <STEP>
            <MESSAGE>It cannot be used on this character.</MESSAGE>
         </STEP>
      </MAP_ACTION>
   </ITEM>
</ITEMS>
